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CSE 5542

RT Rendering

3 cr

Comprehensive list of topics in real-time rendering using OpenGL and GLSL, including coordinate systems, transformations, viewing, illumination, texture mapping, and shader-based algorithms. Prereq: 3901 (560) or 3902 or 3903, and Math 2568 (568) or 571. Not open to students with credit for 781.

Grade history

288 students across 4 instructors · course avg 3.12

Source: historical OSU grade releases via thegradeguide.com (Adam Gluck), Spring 2016 – Summer 2023. FERPA-filtered: sections under 10 students excluded.

Sections
2
Instructors
1
Enrolled
6 / 30
Open
2

Instructors

Sections in Autumn 2026

#SecInstructorHist. GPADays/TimeRoomEnrollment
54570010Hanqi Guo3.20 GPATR 9:35 am-10:55 amKN 190 190Open · 3/30+3 wl
54560010TBATR 9:35 am-10:55 amKN 190 190Open · 3 enrolled+3 wl