ENGLISH 2463
VideoGameAnalysis
3 cr
An introduction to humanities-based methods of analyzing and interpreting video games in terms of form, genre, style, and theory. No background in video game play is necessary. All students will have regular opportunities for hands-on experience with different game types and genres in both the computer-based classroom and the English Department Video Game Lab. Prereq: English 1110.xx; or GE foundation writing and info literacy course.
Grade history
313 students across 2 instructors · course avg 3.90
Instructor unknown
3.90 GPAmedian 4.0293 students · 10 terms
293 students total · 10 terms · click to see per-term
20 students · 1 term
20 students total · 1 term · click to see per-term
Source: historical OSU grade releases via thegradeguide.com (Adam Gluck), Spring 2016 – Summer 2023. FERPA-filtered: sections under 10 students excluded.
Sections
2
Instructors
1
Enrolled
11 / 40
Open
2
Instructors
Sections in Autumn 2026
| # | Sec | Instructor | Hist. GPA | Days/Time | Room | Enrollment |
|---|---|---|---|---|---|---|
| 26416 | — | TBA | — | TR 0355P-0515 | DE0316 | 0/20 · 0/20 |
| 26415 | 0010 | Joshua Michael Cornelius | — | TR 12:45 pm-2:05 pm | DE 316 316 | Open · 11/20 |