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ENGLISH 2463

VideoGameAnalysis

3 cr

An introduction to humanities-based methods of analyzing and interpreting video games in terms of form, genre, style, and theory. No background in video game play is necessary. All students will have regular opportunities for hands-on experience with different game types and genres in both the computer-based classroom and the English Department Video Game Lab. Prereq: English 1110.xx; or GE foundation writing and info literacy course.

Grade history

313 students across 2 instructors · course avg 3.90

Source: historical OSU grade releases via thegradeguide.com (Adam Gluck), Spring 2016 – Summer 2023. FERPA-filtered: sections under 10 students excluded.

Sections
2
Instructors
1
Enrolled
11 / 40
Open
2

Instructors

Sections in Autumn 2026

#SecInstructorHist. GPADays/TimeRoomEnrollment
26416TBATR 0355P-0515DE03160/20 · 0/20
264150010Joshua Michael CorneliusTR 12:45 pm-2:05 pmDE 316 316Open · 11/20